Khoudri, Insaf, ve Abderrafii Khoudri. “Examining the Influence of Gamification on the Enjoyment, Engagement, and Motivation of Secondary School Students: A Case Study of Vevox”. International Journal of Current Educational Studies 2, no. 2 (Aralık 6, 2023): 1–15. Erişim Temmuz 1, 2025. https://ijces.net/index.php/ijces/article/view/77.